What Kind of Files Can You Upload to Inkscape

Importing Files

Updated for v0.92.

Inkscape is capable of importing many types of vector and bitmap graphics files. About bitmap files are handled internally past the GDK PixBuf library. Some vector files are handled by external programs, listed nether the relevant entries. I special feature allows importing images from the Open Prune Fine art Library, a free source of prune art. This is discussed at the stop of this section.

[Tip] In Example of Failure

If importing fails to piece of work, cheque the file extension-errors.log located on Linux at ~/.config/inkscape/ and on Windows at %userprofile%\Application Data\Inkscape\. Any missing programs (dependencies) will be listed.

Two methods exist for importing files into an already open document. The first is to use your window managing director to drag a file and drop it onto an open Inkscape window. The second is to use the → ( Ctrl + I ) dialog. These work for both bitmap , vector , and SVG files.

Bitmap Files

When bitmap files are imported, a dialog volition open offer a number of import options.

  • Prototype Import Type.� Either to Embed the prototype or to Link to it. Embedding a file volition crusade the SVG file to be larger (sometimes significantly) but the SVG file will exist stand alone as a re-create of the bitmap is encoded inside the file. If you link to the bitmap, you will need to move the SVG file and bitmap file together. If at a after fourth dimension you change your mind, you lot can utilize the Embed Images or the Extract Image extensions to embed or extract images. Meet the department called "Images" in Chapter�22, Extensions.

  • Epitome DPI.� Try to excerpt the image resolution from the file or to use the Default import resolution .

  • Image Rendering Mode.� Choose how the image is rendered. Options are:

    • None (auto).� The renderer can choose how to render the prototype. Inkscape renders the image using interpolation.

    • Polish (optimizeQuality).� The epitome is rendered using interpolation. This value is appropriate for photos. CSS three dictates that this value is deprecated and is to be rendered with the same beliefs as auto .

    • Blocky (optimizeSpeed).� The paradigm is rendered using a nearest neighbor algorithm leading to a blocky appearance. This is useful for line fine art. CSS 3 dictates that this value is deprecated and is replaced by pixelated . Inkscape v0.93 will recognize both values.

As of v0.93, Inkscape recognizes the CSS 3 values smoothen and crisp-edges , rendering both using interpolation.

Bitmap Editing.� Yous can edit linked bitmap images with an external program past doing a Right Mouse Click on the epitome and selecting the Edit Externally... option. The external programme specified in the Bitmap section of the Inkscape Preferences dialog will open up with the image loaded. Inkscape will update the epitome if whatsoever changes are saved (updates will happen any time the linked bitmap file changes, not simply when the editing was initiated from Inkscape). Note, you cannot edit an embedded image file with an external plan.

[Warning] SVG Bitmap Support

The SVG standard only requires renderers to support PNG , JPEG , and SVG formats. The other formats that Inkscape supports internally due to GDK (ani, bmp, ico, pcx, pnm, ras, tga, tiff, wbmp, xbm, xpm) render fine in Inkscape. Other renderers, withal, volition about probable non support external files of these types referenced from within an SVG file. When you select the embed selection, Inkscape will catechumen the file first to a PNG . Your safest bet is to either embed them or utilise another programme such every bit Gimp or ImageMagick to convert these formats to JPEG or PNG .

Bitmap file types supported (a * indicates the author has not tested the file import):

  • .ani (Windows Animated Cursor)

  • .bmp (Windows Bitmap)

  • .cur (Windows Cursor)

  • .gif (GIF: Graphic Interchange Format)

  • .icns (Apple Icon Image)

  • .ico (Windows icon)

  • .jpg, .jpe, .jpeg, jp2, .jpc, .jpx, .j2k, .jpf (JPEG and JPEG2000: Joint Photographic Experts Group)

  • .pbm, .pgm, .pnm, .ppm (PNM, Portable Anymap)

  • .pcx (PC Paintbrush Bitmap Format) Dropped from GDK .

  • .png (PNG: Portable Network Graphic)

  • .qtif (Quick Time Image Format)

  • .ras (Sun Raster)* Dropped from GDK .

  • .tga, .targa (Truevision Advanced Raster Graphics Adapter) Mutual in video games.

  • .tif, tiff (TIFF: Tagged Image Format)

  • .wbmp (Wireless Application Protocol Bitmap Format)* Dropped from GDK .

  • .xbm (X-BitMap).

  • .xcf, .xcf.bz2, .xcf.gz (Gimp) Gimp native file format. May require installing extra PixBuf library.

  • .xpm (X-Pixmap).

Vector Files

Some vector file formats can include bitmap graphics.

[Note] UniConvertor

A number of import types (PLT and SK1) utilise the program UniConvertor to convert the file to SVG . On Linux it should be packaged as function of the distribution. On recent Linux distributions, UniConvertor appears to be broken. On Windows and Macintosh, UniConvertor is not include due to packaging issues.

  • .ai (Adobe Illustrator) Opens version 9.0 and later on files (based on PDF). See PDF entry below. Older versions (based on PostScript) can exist opened via UniConvertor if you explicitly select Adobe Illustrator viii.0 and below (*.ai) in the file-blazon bill of fare. If yous don't have UniConvertor bachelor, modify the file extension to ".ps" and open up as a PostScript file. On Linux, you can utilise the file command to check the AI version.

  • .ai.svg (Adobe Illustrator SVG ) Strips the input of everything in Adobe Illustrator Name Spaces , leaving the file as pure SVG .

  • Updated for v0.91.

    .cdr, .ccx, .cdt, .cmx (CorelDRAW) 2 import methods are possible (depending on how Inkscape was configured); both back up versions 7 through X4. The first method imports files using libcdr. The 2nd method imports files using UniConvertor. You can select which method is used past explicitly choosing the file blazon from the driblet-downwardly bill of fare. UniConvertor bill of fare entries have "(UC)" in the menu label.

  • .cgm (Computer Graphics Metafile)* Requires UniConvertor.

  • .dia (Dia) Requires Dia to be installed.

  • .dxf (AutoCAD) Imported via internal script. The import is geared for AutoCAD release xiii and newer files (use QCad to update older files). Note that the imported objects may be very small, use 4 to zoom in on them.

  • .emf (Enhanced Meta File) Imported by internal library.

  • .eps (Encapsulated PostScript) Requires Ghostscript with the utility ps2pdf in your "PATH". The EPS file is converted to PDF first then imported. The same options as for PDF import are available.

  • .fig (XFig) Requires xfig (fig2dev) to exist installed.

  • .ggr (Gimp gradient) Requires Gimp. Imported Gradients will announced in the Gradients menu. Works only for linear Gradients .

  • .hpgl (HPGL File for desktop cutters) Just opens Inkscape generated files. Encounter .plt to open up other HPGL files.

  • .pdf (Adobe Portable Certificate Format) Supported natively through the poppler library. As well supports .ai (Adobe Illustrator) version 9.0 and after files. A dialog volition announced in which y'all can specify which page of a multipage file should be imported as well equally a clip region. Ii methods important are offered with different capabilites. The Internal Import pick may import text with manual kerning. To make editing easier, transmission kerning tin can be removed via the → command. One can select if Inkscape should attempt to replace font names with the about similarly named fonts installed on your system and if images should be embedded. Mesh gradients are imported as an assortment of filled paths.

    Importing PDF files tin can exist done from the command line.

  • .plt (HPGL File) Requires UniConvertor.

  • .ps (PostScript) Requires Ghostscript with the utility ps2pdf. The EPS file is converted to PDF offset and then imported. The aforementioned options as for PDF import are available.

  • .sk (Sketch/Skencil) Requires Skencil to exist installed, in particular the program skconvert. Special shape data (e.thousand., rectangles) is non preserved.

  • .sk1 (sK1, fork of Sketch) Requires UniConvertor.

  • .svg (SVG)

  • .svgz (SVG Compressed)

  • Removed for v0.91.

    .txt (Text), Requires Perl SVG.pm module. Text is imported as a group of regular text objects, one for each line.

  • .vsd, .vdx, .vsdm, .vsdx (Visio) Import files using libvisio. Must be compiled in.

  • .wmf (Windows Meta File) Imported past internal library. (Note, a GDK based import may exist listed in the menu. This volition only import a bitmap rendering of the file.)

  • .wpg (WordPerfect Graphics) Import files using libwpg. Must exist compiled in.

  • .xaml (Microsoft Awarding eXtensible Markup Language).*

Open Clip Art Library

The command → opens a search dialog that connects to the Open Clip Art Library website, a source of gratis prune art. The dialog allows searching for drawings that match descriptive words. Previews of files are shown in a window on the right side of the dialog.

You may have to prepare the server name (openclipart.org) in the Input/Output → OpenClipArt department of the Inkscape Preferences dialog. In the future, export to the library volition also be supported.

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Source: http://tavmjong.free.fr/INKSCAPE/MANUAL/html/File-Import.html

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